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Objects spawning and falling down immediately in Gazebo

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I am trying to simulate a table with many objects on it. But some of objects get spawned quicker than the table, and they simply fall down on the floor. Each time different ones randomly. I am looking for way to stop physics simulation, till all the objects are spawned. Is it possible to write it somehow into launch file? "Pause physics" is a service, not a node, so it gets compicated...

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